This
session
covers
tricks
and
techniques
for
the
RPG
IV
programmer.
Come
to
this
session
and
learn
some
of
the
things
that
you
may
not
have
known
about
the H
Spec,
Compiler
Directives,
the
D
Spec,
Sorting
Arrays,
using
dynamic
memory
allocation,
using
integers,
using indicators,
Triggers,
Constraints,
Record
Locking
techniques
and
other
bits
and pieces.
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